3D doodling (bis)
Some new ZBrush doodling. I’m trying to find some time to sculpt more and more. I tried to do some hard edges. I need to find a better workflow and not always using the Pinch brush of ZBrush. Pinch should be only for the finishing to make the hard edges more hard, and not using this brush to build them. A good trick is to use the masks to build the shape, but it’s not always easy.


Petite question : pourquoi l’outil pinch est-il déconseillé avant les finitions?